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Searched refs:LAND (Results 1 – 21 of 21) sorted by relevance

/netbsd-src/games/battlestar/
H A Ddayobjs.c63 {70, LAND},
64 {71, LAND},
65 {72, LAND},
66 {73, LAND},
67 {74, LAND},
68 {75, LAND},
69 {76, LAND},
70 {77, LAND},
71 {78, LAND},
72 {79, LAND},
[all …]
H A Dcommand1.c50 testbit(location[position].objects, LAND) || in moveplayer()
259 (testbit(location[position].objects, LAND) && fuel <= 0)) { in crash()
H A Dcommand6.c71 if (notes[LAUNCHED] && testbit(location[position].objects, LAND) && in land()
H A Dextern.h71 #define LAND 2 macro
/netbsd-src/external/lgpl3/gmp/dist/demos/calc/
H A Dcalc.h77 LAND = 278, /* LAND */ enumerator
112 #define LAND 278 macro
H A Dcalc.y155 %left LAND
220 | e LAND e { sp--; mpz_set_ui (sp, mpz_sgn (sp) && mpz_sgn (sp+1)); }
H A Dcalclex.l82 "&&" { return LAND; }
H A Dcalc.c275 LAND = 278, /* LAND */ enumerator
310 #define LAND 278 macro
H A Dcalclex.c885 { return LAND; }
/netbsd-src/usr.bin/m4/
H A Dparser.y33 %left LAND
76 | expr LAND expr { $$ = $1 && $3; }
H A Dtokenizer.l64 "&&" { return(LAND); }
/netbsd-src/tools/m4/bootstrap/
H A Dparser.h4 #define LAND 260 macro
H A Dparser.c54 #define LAND 260 macro
H A Dtokenizer.c836 { return(LAND); }
/netbsd-src/external/apache2/llvm/dist/llvm/lib/Target/X86/
H A DX86ISelLowering.h773 LAND, enumerator
H A DX86InstrInfo.td283 def X86lock_and : SDNode<"X86ISD::LAND", SDTLockBinaryArithWithFlags,
H A DX86ISelLowering.cpp29683 NewOpc = X86ISD::LAND; in lowerAtomicArithWithLOCK()
31383 NODE_NAME_CASE(LAND) in getTargetNodeName()
/netbsd-src/external/bsd/ipf/dist/
H A DHISTORY930 fix TCP urgent packet & offset testing and add LAND attack test for iptest
/netbsd-src/external/gpl3/gcc/dist/contrib/unicode/
H A DUnicodeData.txt21316 11FE6;TAMIL LAND SIGN;So;0;ON;;;;;N;;;;;
/netbsd-src/external/gpl3/gcc.old/dist/contrib/unicode/
H A DUnicodeData.txt21126 11FE6;TAMIL LAND SIGN;So;0;ON;;;;;N;;;;;
/netbsd-src/games/fortune/datfiles/
H A Dfortunes240032 LAND OF 10,00 ELVIS IMPERSONATORS THE GOOFY ACCENT STATE