Searched refs:FLAMES (Results 1 – 3 of 3) sorted by relevance
| /netbsd-src/games/rogue/ |
| H A D | zap.c | 199 FLAMES | IMITATES | CONFUSES | SEEKS_GOLD | HOLDS)); in zap_monster() 344 } else if (monster->m_flags & FLAMES) { in bounce()
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| H A D | monster.c | 96 {(ASLEEP|WAKENS|FLAMES),"4d6/4d9",145,'D',5000,21,126,100,0,90, FILL}, 350 if ((monster->m_flags & FLAMES) && flame_broil(monster)) { in mv_1_monster()
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| H A D | rogue.h | 379 #define FLAMES 040000000L macro
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