Searched refs:unmangled (Results 1 – 11 of 11) sorted by relevance
40 the unmangled entry function to serve as the actual shader entry. The shader44 The body of the unmangled entry function contains first a call to execute global
31 unmangled symbol name is specified as the second argument, e.g.
666 Undefined *unmangled = dyn_cast<Undefined>(s); in mangleMaybe() local667 if (!unmangled) in mangleMaybe()671 Symbol *mangled = ctx.symtab.findMangle(unmangled->getName()); in mangleMaybe()677 log(unmangled->getName() + " aliased to " + mangled->getName()); in mangleMaybe()678 unmangled->weakAlias = ctx.symtab.addUndefined(mangled->getName()); in mangleMaybe()
178 demangling according to language ABI rules. Even for unmangled names, it's
356 namespace, or C++ global variable names, are left unmangled. Perhaps
1606 all, let alone in order and unmangled. Still, UDP offers some advantages
1319 test to verify user code is unmangled.
2260 namespace, unmangled for the moment.
5393 unmangled operator names.
219311 unmangled