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Searched refs:shot_req (Results 1 – 3 of 3) sorted by relevance

/openbsd-src/games/hunt/huntd/
H A Dexecute.c361 while (req_index >= 0 && pp->p_ammo < shot_req[req_index]) in fire()
381 pp->p_ammo -= shot_req[req_index]; in fire()
386 shot_req[req_index], pp, FALSE, pp->p_face); in fire()
468 if (shot_req[size] >= charge) in add_shot()
H A Dextern.c68 int shot_req[MAXBOMB] = { variable
H A Dserver.h298 extern int shot_req[MAXBOMB];