Searched refs:setProcessAllSections (Results 1 – 9 of 9) sorted by relevance
227 void setProcessAllSections(bool ProcessAllSections) override { in setProcessAllSections() function228 Dyld.setProcessAllSections(ProcessAllSections); in setProcessAllSections()
79 ObjLinkingLayer->setProcessAllSections(true); in main()
85 RTDyldObjectLinkingLayer &setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
262 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
438 virtual void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
1317 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldCOFF()1328 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldELF()1341 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldMachO()1458 RTDyld.setProcessAllSections(ProcessAllSections); in jitLinkForORC()
461 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
840 Dyld.setProcessAllSections(true); in linkAndVerify()
350 m_execution_engine_up->setProcessAllSections(true); in GetRunnableInfo()