Searched refs:playit (Results 1 – 5 of 5) sorted by relevance
52 bool playit[HAND_SZ]; in calcmove() local71 if ((playit[i] = canplay(pp, op, card))) in calcmove()75 if ((playit[i] = canplay(pp, op, card)) in calcmove()82 if ((playit[i] = canplay(pp, op, card)) in calcmove()87 playit[i] = canplay(pp, op, card); in calcmove()89 if (playit[i]) in calcmove()101 playit[i] = TRUE; in calcmove()155 playit[i] = cango; in calcmove()174 if (is_safety(card) || playit[i] == (cango != 0)) { in calcmove()
48 void playit(void);
5 SRCS= connect.c hunt.c otto.c playit.c display.c list.c
72 playit(void) in playit() function
245 playit(); in main()