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Searched refs:playit (Results 1 – 5 of 5) sorted by relevance

/openbsd-src/games/mille/
H A Dcomp.c52 bool playit[HAND_SZ]; in calcmove() local
71 if ((playit[i] = canplay(pp, op, card))) in calcmove()
75 if ((playit[i] = canplay(pp, op, card)) in calcmove()
82 if ((playit[i] = canplay(pp, op, card)) in calcmove()
87 playit[i] = canplay(pp, op, card); in calcmove()
89 if (playit[i]) in calcmove()
101 playit[i] = TRUE; in calcmove()
155 playit[i] = cango; in calcmove()
174 if (is_safety(card) || playit[i] == (cango != 0)) { in calcmove()
/openbsd-src/games/hunt/hunt/
H A Dclient.h48 void playit(void);
H A DMakefile5 SRCS= connect.c hunt.c otto.c playit.c display.c list.c
H A Dplayit.c72 playit(void) in playit() function
H A Dhunt.c245 playit(); in main()