Searched refs:pendingComdat (Results 1 – 1 of 1) sorted by relevance
186 static SectionChunk *const pendingComdat = reinterpret_cast<SectionChunk *>(1); variable194 sparseChunks[i] = pendingComdat; in initializeChunks()304 if (parent == pendingComdat) { in readAssociativeDefinition()427 if (sparseChunks[sym.getSectionNumber()] == pendingComdat) { in initializeSymbols()675 if (sparseChunks[sectionNumber] == pendingComdat) { in createDefined()