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Searched refs:loadR (Results 1 – 7 of 7) sorted by relevance

/openbsd-src/games/sail/
H A Dpl_6.c148 int loadL, loadR, ready, load; in loadplayer() local
155 loadR = mf->loadR; in loadplayer()
156 if (!loadL && !loadR) { in loadplayer()
162 loadR = 1; in loadplayer()
164 if ((!loadL && loadR) || (loadL && !loadR)) { in loadplayer()
188 if (!loadR) { in loadplayer()
189 mf->loadR = load; in loadplayer()
H A Dpl_3.c73 load = mf->loadR; in acceptcombat()
201 mf->loadR = L_EMPTY; in acceptcombat()
H A Dpl_2.c90 mf->loadR = L_EMPTY; in play()
H A Ddr_main.c69 sp->file->loadR = L_ROUND; in dr_main()
H A Dpl_main.c223 mf->loadR = load; in initialize()
H A Dextern.h187 unsigned char loadR; /* 24 */ member
H A Dpl_7.c341 loadname[mf->loadR], readyname(mf->readyR)); in draw_stat()