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Searched refs:loadL (Results 1 – 7 of 7) sorted by relevance

/openbsd-src/games/sail/
H A Dpl_6.c148 int loadL, loadR, ready, load; in loadplayer() local
154 loadL = mf->loadL; in loadplayer()
156 if (!loadL && !loadR) { in loadplayer()
160 loadL = 1; in loadplayer()
164 if ((!loadL && loadR) || (loadL && !loadR)) { in loadplayer()
192 mf->loadL = load; in loadplayer()
H A Dpl_3.c78 load = mf->loadL; in acceptcombat()
198 mf->loadL = L_EMPTY; in acceptcombat()
H A Dpl_2.c89 mf->loadL = L_EMPTY; in play()
H A Ddr_main.c68 sp->file->loadL = L_ROUND; in dr_main()
H A Dpl_main.c226 mf->loadL = load; in initialize()
H A Dextern.h186 unsigned char loadL; /* 22 */ member
H A Dpl_7.c340 loadname[mf->loadL], readyname(mf->readyL), in draw_stat()