Searched refs:isValidState (Results 1 – 7 of 7) sorted by relevance
640 bool isValidState() const override { return true; } in isValidState() function2676 if (!isValidState()) in isExecutedByInitialThreadOnly()2685 if (!isValidState()) in isExecutedInAlignedRegion()2734 if (!EDAA.getState().isValidState()) in isExecutedInAlignedRegion()2754 assert(isValidState() && in getExecutionDomain()2759 assert(isValidState() && in getExecutionDomain()2764 assert(isValidState() && in getFunctionExecutionDomain()2856 if (!EDAA.getState().isValidState()) in handleEntryBB()3018 if (EDAA.getState().isValidState()) { in updateImpl()3060 if (MemAA.getState().isValidState() && in updateImpl()[all …]
389 return T->isValidState(); in clampReturnedValueStates()455 return T->isValidState(); in clampCallSiteArgumentStates()744 bool isValidState() const override { return BS.isValidState(); } in isValidState() function825 if (!isValidState()) in forallInterferingAccesses()847 if (!isValidState()) in forallInterferingAccesses()1016 (isValidState() ? (std::string("#") + in getAsStr()1278 if (!OtherAA.getState().isValidState() || !isValidState()) in translateAndAddStateFromCallee()1309 if (!OtherAA.getState().isValidState() || !isValidState()) in translateAndAddState()1467 if (!PotentialConstantsAA.isValidState()) { in collectConstantsForGEP()1800 return isValidState(); in updateImpl()[all …]
1815 if (!AARetVal.getState().isValidState()) in checkForAllReturnedValuesAndReturnInsts()1834 if (!AARetVal.getState().isValidState()) in checkForAllReturnedValues()1989 if (!DepAA->getState().isValidState()) in runTillFixpoint()2023 if (!AAState.isValidState()) in runTillFixpoint()2123 if (!State.isValidState()) in manifestAttributes()3438 return OS << (!S.isValidState() ? "top" : (S.isAtFixpoint() ? "fix" : "")); in operator <<()3449 if (!S.isValidState()) in operator <<()3465 if (!S.isValidState()) in operator <<()
1623 if (QueryingAA && AA.getState().isValidState())1654 AA->getState().isValidState())1659 if (!AllowInvalidState && !AA->getState().isValidState())2430 virtual bool isValidState() const = 0;2484 bool isValidState() const override { return Assumed != getWorstState(); }2784 bool isValidState() const override {2930 bool isValidState() const override { return !Assumed.empty(); }3761 bool isValidState() const override { return DerefBytesState.isValidState(); }3765 return !isValidState() ||4057 bool isValidState() const override { return BS.isValidState(); }[all …]
514 if (!isValidState(State)) in isCallState()524 if (!isValidState(State)) in isReturnState()535 bool isValidState(UnwindState &State) const { return !State.Invalid; } in isValidState() function
298 } else if (isValidState(State)) { in unwind()
340 bool isValidState() const override { in isValidState() function