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Searched refs:fixd (Results 1 – 5 of 5) sorted by relevance

/openbsd-src/games/adventure/
H A Dinit.c89 if (fixd[j] > 0) { in linkdata()
90 drop(j + 100, fixd[j]); in linkdata()
94 fixed[j] = fixd[j]; in linkdata()
95 if (plac[j] != 0 && fixd[j] <= 0) in linkdata()
H A Dsubr.c429 move(troll + 100, fixd[troll]); in trbridge()
434 newloc = plac[troll] + fixd[troll] - loc; /* 30310 */ in trbridge()
657 move(troll2 + 100, fixd[troll]); in trdrop()
823 k = (plac[dragon] + fixd[dragon]) / 2; in trkill()
829 if (place[obj] == plac[dragon] || place[obj] == fixd[dragon]) in trkill()
852 drop(troll2 + 100, fixd[troll]); in trtoss()
995 move(troll2 + 100, fixd[troll]); in closing()
H A Dio.c446 fixd[obj] = rnum(); in rlocs()
448 fixd[obj] = 0; in rlocs()
H A Dhdr.h121 extern int fixd[101], fixed[101]; /* location fixed? */
H A Dmain.c80 int fixd[101], fixed[101]; /* location fixed? */ variable