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Searched refs:bsect (Results 1 – 3 of 3) sorted by relevance

/openbsd-src/games/backgammon/common_source/
H A Dfancy.c76 bsect(board[i], 13, 1 + 4 * (12 - i), -1); in fboard()
79 bsect(board[0], 13, 25, -1); in fboard()
83 bsect(board[i], 13, 29 + 4 * (6 - i), -1); in fboard()
86 bsect(l, 3, 54, 1); in fboard()
93 bsect(board[i], 3, 1 + 4 * (i - 13), 1); in fboard()
96 bsect(board[25], 3, 25, 1); in fboard()
100 bsect(board[i], 3, 29 + 4 * (i - 19), 1); in fboard()
103 bsect(-l, 13, 54, -1); in fboard()
121 bsect(int b, int rpos, int cpos, int cnext) in bsect() function
H A Dback.h133 void bsect(int, int, int, int);
/openbsd-src/gnu/usr.bin/binutils/gdb/
H A Dsymfile.c3427 asection *bsect = osect->the_bfd_section; in simple_overlay_update_1() local
3431 if (cache_ovly_table[i][VMA] == bfd_section_vma (obfd, bsect) in simple_overlay_update_1()
3432 && cache_ovly_table[i][LMA] == bfd_section_lma (obfd, bsect) in simple_overlay_update_1()
3437 if (cache_ovly_table[i][VMA] == bfd_section_vma (obfd, bsect) in simple_overlay_update_1()
3438 && cache_ovly_table[i][LMA] == bfd_section_lma (obfd, bsect) in simple_overlay_update_1()
3488 asection *bsect = osect->the_bfd_section; in simple_overlay_update() local
3490 size = bfd_get_section_size (bsect); in simple_overlay_update()
3492 if (cache_ovly_table[i][VMA] == bfd_section_vma (obfd, bsect) in simple_overlay_update()
3493 && cache_ovly_table[i][LMA] == bfd_section_lma (obfd, bsect) in simple_overlay_update()