Searched refs:bsect (Results 1 – 3 of 3) sorted by relevance
| /openbsd-src/games/backgammon/common_source/ |
| H A D | fancy.c | 76 bsect(board[i], 13, 1 + 4 * (12 - i), -1); in fboard() 79 bsect(board[0], 13, 25, -1); in fboard() 83 bsect(board[i], 13, 29 + 4 * (6 - i), -1); in fboard() 86 bsect(l, 3, 54, 1); in fboard() 93 bsect(board[i], 3, 1 + 4 * (i - 13), 1); in fboard() 96 bsect(board[25], 3, 25, 1); in fboard() 100 bsect(board[i], 3, 29 + 4 * (i - 19), 1); in fboard() 103 bsect(-l, 13, 54, -1); in fboard() 121 bsect(int b, int rpos, int cpos, int cnext) in bsect() function
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| H A D | back.h | 133 void bsect(int, int, int, int);
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| /openbsd-src/gnu/usr.bin/binutils/gdb/ |
| H A D | symfile.c | 3427 asection *bsect = osect->the_bfd_section; in simple_overlay_update_1() local 3431 if (cache_ovly_table[i][VMA] == bfd_section_vma (obfd, bsect) in simple_overlay_update_1() 3432 && cache_ovly_table[i][LMA] == bfd_section_lma (obfd, bsect) in simple_overlay_update_1() 3437 if (cache_ovly_table[i][VMA] == bfd_section_vma (obfd, bsect) in simple_overlay_update_1() 3438 && cache_ovly_table[i][LMA] == bfd_section_lma (obfd, bsect) in simple_overlay_update_1() 3488 asection *bsect = osect->the_bfd_section; in simple_overlay_update() local 3490 size = bfd_get_section_size (bsect); in simple_overlay_update() 3492 if (cache_ovly_table[i][VMA] == bfd_section_vma (obfd, bsect) in simple_overlay_update() 3493 && cache_ovly_table[i][LMA] == bfd_section_lma (obfd, bsect) in simple_overlay_update()
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