Searched refs:VecValue (Results 1 – 2 of 2) sorted by relevance
563 Value *VecValue = in tryPromoteAllocaToVector() local565 Value *ExtractElement = Builder.CreateExtractElement(VecValue, Index); in tryPromoteAllocaToVector()578 Value *VecValue = in tryPromoteAllocaToVector() local583 Value *NewVecValue = Builder.CreateInsertElement(VecValue, Elt, Index); in tryPromoteAllocaToVector()606 Value *VecValue = in tryPromoteAllocaToVector() local608 Value *NewVecValue = Builder.CreateShuffleVector(VecValue, Mask); in tryPromoteAllocaToVector()
9589 Value *VecValue = vectorizeOperand(E, 0); in vectorizeTree() local9590 VecValue = FinalShuffle(VecValue, E); in vectorizeTree()9594 ScalarPtr, VecValue->getType()->getPointerTo(AS)); in vectorizeTree()9596 Builder.CreateAlignedStore(VecValue, VecPtr, SI->getAlign()); in vectorizeTree()