Searched refs:SymbolLanguage (Results 1 – 3 of 3) sorted by relevance
91 Info.Lang = SymbolLanguage::C; in getSymbolInfo()102 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()115 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()119 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()127 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()150 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()154 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()159 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()164 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()184 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()[all …]
64 enum class SymbolLanguage : uint8_t { enum147 SymbolLanguage Lang;168 StringRef getSymbolLanguageString(SymbolLanguage K);
1144 static CXIdxEntityKind getEntityKindFromSymbolKind(SymbolKind K, SymbolLanguage L);1147 static CXIdxEntityLanguage getEntityLangFromSymbolLang(SymbolLanguage L);1253 static CXIdxEntityKind getEntityKindFromSymbolKind(SymbolKind K, SymbolLanguage Lang) { in getEntityKindFromSymbolKind()1269 if (Lang == SymbolLanguage::CXX) in getEntityKindFromSymbolKind()1275 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1280 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1284 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1289 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1319 static CXIdxEntityLanguage getEntityLangFromSymbolLang(SymbolLanguage L) { in getEntityLangFromSymbolLang()1321 case SymbolLanguage::C: return CXIdxEntityLang_C; in getEntityLangFromSymbolLang()[all …]