Searched refs:StoreSafety (Results 1 – 1 of 1) sorted by relevance
2022 } StoreSafety = StoreSafetyUnknown; in promoteLoopAccessesToScalars() local2039 StoreSafety = StoreUnsafe; in promoteLoopAccessesToScalars()2041 if (StoreSafety == StoreSafetyUnknown && SafetyInfo->anyBlockMayThrow()) { in promoteLoopAccessesToScalars()2049 StoreSafety = StoreUnsafe; in promoteLoopAccessesToScalars()2108 if (StoreSafety == StoreSafetyUnknown) in promoteLoopAccessesToScalars()2109 StoreSafety = StoreSafe; in promoteLoopAccessesToScalars()2119 if (StoreSafety == StoreSafetyUnknown && in promoteLoopAccessesToScalars()2123 StoreSafety = StoreSafe; in promoteLoopAccessesToScalars()2175 if (StoreSafety == StoreSafetyUnknown) { in promoteLoopAccessesToScalars()2179 StoreSafety = StoreSafe; in promoteLoopAccessesToScalars()[all …]