Searched refs:SpillAlignment (Results 1 – 8 of 8) sorted by relevance
| /openbsd-src/gnu/llvm/llvm/utils/TableGen/ |
| H A D | InfoByHwMode.cpp | 121 SpillAlignment = R->getValueAsInt("SpillAlignment"); in RegSizeInfo() 125 return std::tie(RegSize, SpillSize, SpillAlignment) < in operator <() 126 std::tie(I.RegSize, I.SpillSize, I.SpillAlignment); in operator <() 131 SpillAlignment && I.SpillAlignment % SpillAlignment == 0 && in isSubClassOf() 137 << ",A=" << SpillAlignment << ']'; in writeToStream() 170 return std::tie(A0.SpillSize, A0.SpillAlignment) > in hasStricterSpillThan() 171 std::tie(B0.SpillSize, B0.SpillAlignment); in hasStricterSpillThan()
|
| H A D | InfoByHwMode.h | 149 unsigned SpillAlignment; member 155 return std::tie(RegSize, SpillSize, SpillAlignment) == 156 std::tie(I.RegSize, I.SpillSize, I.SpillAlignment);
|
| H A D | RegisterInfoEmitter.cpp | 1311 << RI.SpillAlignment; in runTargetDesc() 1860 OS << ' ' << getModeName(M) << ':' << RC.RSI.get(M).SpillAlignment; in debugDump()
|
| H A D | CodeGenRegisters.cpp | 798 RI.SpillAlignment = R->getValueAsInt("Alignment"); in CodeGenRegisterClass()
|
| /openbsd-src/gnu/llvm/llvm/include/llvm/CodeGen/ |
| H A D | TargetRegisterInfo.h | 241 unsigned RegSize, SpillSize, SpillAlignment; member 292 return Align(getRegClassInfo(RC).SpillAlignment / 8); in getSpillAlign()
|
| /openbsd-src/gnu/llvm/llvm/lib/Transforms/Coroutines/ |
| H A D | CoroFrame.cpp | 1646 auto SpillAlignment = Align(FrameData.getAlign(Def)); in insertSpills() local 1701 Builder.CreateAlignedStore(Value, G, SpillAlignment); in insertSpills() 1703 Builder.CreateAlignedStore(Def, G, SpillAlignment); in insertSpills() 1723 SpillAlignment, E.first->getName() + Twine(".reload")); in insertSpills()
|
| /openbsd-src/gnu/llvm/llvm/include/llvm/Target/ |
| H A D | Target.td | 61 int SpillAlignment = SA; // Spill slot alignment in bits.
|
| /openbsd-src/gnu/llvm/llvm/docs/ |
| H A D | WritingAnLLVMBackend.rst | 355 int SpillAlignment = 0;
|