Searched refs:ShaderFlags (Results 1 – 7 of 7) sorted by relevance
59 struct ShaderFlags { struct60 ShaderFlags() = default;61 ShaderFlags(uint64_t FlagData);80 std::optional<ShaderFlags> Flags;111 template <> struct MappingTraits<DXContainerYAML::ShaderFlags> { in LLVM_YAML_IS_SEQUENCE_VECTOR()112 static void mapping(IO &IO, DXContainerYAML::ShaderFlags &Flags); in LLVM_YAML_IS_SEQUENCE_VECTOR()
24 DXContainerYAML::ShaderFlags::ShaderFlags(uint64_t FlagData) { in ShaderFlags() function in llvm::DXContainerYAML::ShaderFlags30 uint64_t DXContainerYAML::ShaderFlags::getEncodedFlags() { in getEncodedFlags()75 void MappingTraits<DXContainerYAML::ShaderFlags>::mapping( in mapping()76 IO &IO, DXContainerYAML::ShaderFlags &Flags) { in mapping()
37 std::optional<uint64_t> ShaderFlags; variable123 std::optional<uint64_t> getShaderFlags() const { return ShaderFlags; } in getShaderFlags()
36 void createEntryMD(Module &M, const uint64_t ShaderFlags);
258 void dxil::createEntryMD(Module &M, const uint64_t ShaderFlags) { in createEntryMD() argument279 EntryMD::emitEmptyEntryForLib(MDResources, ShaderFlags, Ctx); in createEntryMD()298 Entries.emplace_back(MD.emitEntryTuple(MDResources, ShaderFlags)); in createEntryMD()
75 if (ShaderFlags) in parseShaderFlags()80 ShaderFlags = FlagValue; in parseShaderFlags()
67 NewPart.Flags = DXContainerYAML::ShaderFlags(*Flags); in dumpDXContainer()