Searched refs:SetIsDone (Results 1 – 17 of 17) sorted by relevance
106 io_handler.SetIsDone(true); in IOHandlerActivated()265 io_handler.SetIsDone(true); in IOHandlerInputComplete()274 io_handler_sp->SetIsDone(true); in IOHandlerInputComplete()284 io_handler.SetIsDone(true); in IOHandlerInputComplete()290 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()415 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()486 io_handler.SetIsDone(true); in IOHandlerInputComplete()
171 io_handler.SetIsDone(true); in IOHandlerInputComplete()180 io_handler.SetIsDone(true); in IOHandlerInputComplete()185 io_handler.SetIsDone(true); in IOHandlerInputComplete()194 io_handler.SetIsDone(true); in IOHandlerInputComplete()197 io_handler.SetIsDone(true); in IOHandlerInputComplete()379 SetIsDone(true); in GetLine()
7715 SetIsDone(true); in Run()
118 io_handler.SetIsDone(true); in IOHandlerInputComplete()125 io_handler.SetIsDone(true); in IOHandlerInputComplete()129 io_handler.SetIsDone(true); in IOHandlerInputComplete()
479 io_handler.SetIsDone(true); in IOHandlerInputComplete()586 m_interpreter.GetIOHandler(false)->SetIsDone(true); in DoExecute()614 io_handler_sp->SetIsDone(false); in DoExecute()
195 io_handler.SetIsDone(true); in IOHandlerInputComplete()
217 io_handler.SetIsDone(true); in IOHandlerInputComplete()
850 io_handler.SetIsDone(true); in IOHandlerInputComplete()1533 io_handler.SetIsDone(true); in IOHandlerInputComplete()
255 io_handler.SetIsDone(true); in IOHandlerInputComplete()484 io_handler.SetIsDone(true); in IOHandlerInputComplete()
4780 io_handler.SetIsDone(true); in IOHandlerInputComplete()
30 void SetIsDone(bool);
87 void SetIsDone(bool b) { m_done = b; } in SetIsDone() function
472 SetIsDone(true); in Run()
506 io_handler.SetIsDone(true); in IOHandlerInputComplete()
3143 io_handler.SetIsDone(true); in IOHandlerInputComplete()3150 io_handler.SetIsDone(true); in IOHandlerInputComplete()3156 io_handler.SetIsDone(true); in IOHandlerInputComplete()3165 io_handler.SetIsDone(true); in IOHandlerInputComplete()
3318 m_process_input_reader->SetIsDone(true); in DestroyImpl()4360 SetIsDone(!running); in SetIsRunning()4369 SetIsDone(true); in Run()4373 SetIsDone(false); in Run()4429 SetIsDone(true); in Cancel()4518 io_handler_sp->SetIsDone(false); in PushProcessIOHandler()
118 void SBInputReader::SetIsDone(bool b) { LLDB_INSTRUMENT_VA(this, b); } in SetIsDone() function in SBInputReader