Searched refs:Reloaded (Results 1 – 2 of 2) sorted by relevance
99 bool Reloaded = false; ///< Register was reloaded. member608 LRI->Reloaded = true; in displacePhysReg()943 if (LRI->Reloaded || LRI->LiveOut) { in defineVirtReg()948 << LRI->Reloaded << '\n'); in defineVirtReg()954 LRI->Reloaded = false; in defineVirtReg()1073 if (I->LiveOut || I->Reloaded) { in dumpState()1076 if (I->Reloaded) dbgs() << 'R'; in dumpState()
430 bool Reloaded = false; in RereadOutputCorpus() local438 Reloaded = true; in RereadOutputCorpus()444 if (Reloaded) in RereadOutputCorpus()