Home
last modified time | relevance | path

Searched refs:RandState (Results 1 – 4 of 4) sorted by relevance

/openbsd-src/gnu/llvm/compiler-rt/lib/scudo/standalone/
H A Dcommon.h93 template <typename T> inline void shuffle(T *A, u32 N, u32 *RandState) { in shuffle() argument
96 u32 State = *RandState; in shuffle()
99 *RandState = State; in shuffle()
H A Dprimary64.h83 Region->RandState = getRandomU32(&Seed); in init()
336 u32 RandState = 0; member
618 shuffle(ShuffleArray, NumberOfBlocks, &Region->RandState); in populateFreeList()
H A Dprimary32.h81 Sci->RandState = getRandomU32(&Seed); in init()
304 u32 RandState; member
603 shuffle(ShuffleArray, NumberOfBlocks, &Sci->RandState); in populateFreeList()
/openbsd-src/gnu/llvm/compiler-rt/lib/scudo/standalone/tests/
H A Drelease_test.cpp157 scudo::u32 RandState = 42; in testReleaseFreeMemoryToOS() local
169 InFreeRange = (scudo::getRandomU32(&RandState) & 1U) == 1; in testReleaseFreeMemoryToOS()
170 CurrentRangeEnd += (scudo::getRandomU32(&RandState) & 0x7f) + 1; in testReleaseFreeMemoryToOS()