Searched refs:OwnedUnit (Results 1 – 1 of 1) sorted by relevance
1102 auto OwnedUnit = std::make_unique<DwarfCompileUnit>( in getOrCreateDwarfCompileUnit() local1104 DwarfCompileUnit &NewCU = *OwnedUnit; in getOrCreateDwarfCompileUnit()1105 InfoHolder.addUnit(std::move(OwnedUnit)); in getOrCreateDwarfCompileUnit()3321 auto OwnedUnit = std::make_unique<DwarfCompileUnit>( in constructSkeletonCU() local3324 DwarfCompileUnit &NewCU = *OwnedUnit; in constructSkeletonCU()3332 initSkeletonUnit(CU, NewCU.getUnitDie(), std::move(OwnedUnit)); in constructSkeletonCU()3422 auto OwnedUnit = std::make_unique<DwarfTypeUnit>(CU, Asm, this, &InfoHolder, in addDwarfTypeUnitType() local3424 DwarfTypeUnit &NewTU = *OwnedUnit; in addDwarfTypeUnitType()3426 TypeUnitsUnderConstruction.emplace_back(std::move(OwnedUnit), CTy); in addDwarfTypeUnitType()