Searched refs:ObjectsToAllocate (Results 1 – 7 of 7) sorted by relevance
923 SmallVector<int, 8> ObjectsToAllocate; in assignRVVStackObjectOffsets() local931 ObjectsToAllocate.push_back(I); in assignRVVStackObjectOffsets()939 assert(ObjectsToAllocate.empty() && in assignRVVStackObjectOffsets()946 for (int FI : ObjectsToAllocate) { in assignRVVStackObjectOffsets()966 for (int FI : ObjectsToAllocate) in assignRVVStackObjectOffsets()
82 SmallVectorImpl<int> &ObjectsToAllocate) const override;
97 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()103 if (ObjectsToAllocate.size() <= 1) in orderFrameObjects()106 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()161 ObjectsToAllocate[Idx++] = Obj.ObjectIndex; in orderFrameObjects()
127 SmallVectorImpl<int> &ObjectsToAllocate) const override;
3267 SmallVector<int, 8> ObjectsToAllocate; in determineSVEStackObjectOffsets() local3275 ObjectsToAllocate.push_back(StackProtectorFI); in determineSVEStackObjectOffsets()3288 ObjectsToAllocate.push_back(I); in determineSVEStackObjectOffsets()3292 for (unsigned FI : ObjectsToAllocate) { in determineSVEStackObjectOffsets()3878 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()3879 if (!OrderFrameObjects || ObjectsToAllocate.empty()) in orderFrameObjects()3884 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()3956 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()
183 SmallVectorImpl<int> &ObjectsToAllocate) const override;
3796 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()3800 if (ObjectsToAllocate.empty()) in orderFrameObjects()3812 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()3858 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()3863 std::reverse(ObjectsToAllocate.begin(), ObjectsToAllocate.end()); in orderFrameObjects()