Searched refs:NodeA (Results 1 – 2 of 2) sorted by relevance
498 DomTreeNodeBase<NodeT> *NodeA = getNode(A);500 assert(NodeA && "A must be in the tree");505 while (NodeA != NodeB) {506 if (NodeA->getLevel() < NodeB->getLevel()) std::swap(NodeA, NodeB);508 NodeA = NodeA->IDom;511 return NodeA->getBlock();
7635 auto *NodeA = DT->getNode(A->getParent()); in getSpillCost() local7637 assert(NodeA && "Should only process reachable instructions"); in getSpillCost()7639 assert((NodeA == NodeB) == (NodeA->getDFSNumIn() == NodeB->getDFSNumIn()) && in getSpillCost()7641 if (NodeA != NodeB) in getSpillCost()7642 return NodeA->getDFSNumIn() < NodeB->getDFSNumIn(); in getSpillCost()8520 auto *NodeA = DT->getNode(LastInst->getParent()); in getLastInstructionInBundle() local8522 assert(NodeA && "Should only process reachable instructions"); in getLastInstructionInBundle()8524 assert((NodeA == NodeB) == in getLastInstructionInBundle()8525 (NodeA->getDFSNumIn() == NodeB->getDFSNumIn()) && in getLastInstructionInBundle()8527 if (NodeA->getDFSNumIn() < NodeB->getDFSNumIn()) in getLastInstructionInBundle()[all …]