Searched refs:MostPopularDest (Results 1 – 1 of 1) sorted by relevance
1769 BasicBlock *MostPopularDest = OnlyDest; in processThreadableEdges() local1771 if (MostPopularDest == MultipleDestSentinel) { in processThreadableEdges()1783 MostPopularDest = findMostPopularDest(BB, PredToDestList); in processThreadableEdges()1790 if (PredToDest.second == MostPopularDest) { in processThreadableEdges()1803 if (!MostPopularDest) in processThreadableEdges()1804 MostPopularDest = BB->getTerminator()-> in processThreadableEdges()1808 return tryThreadEdge(BB, PredsToFactor, MostPopularDest); in processThreadableEdges()