Searched refs:LimitFloatPrecision (Results 1 – 4 of 4) sorted by relevance
220 std::string LimitFloatPrecision; variable
114 static unsigned LimitFloatPrecision; variable125 cl::location(LimitFloatPrecision), cl::Hidden,4992 if (LimitFloatPrecision <= 6) { in getLimitedPrecisionExp2()5007 } else if (LimitFloatPrecision <= 12) { in getLimitedPrecisionExp2()5069 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandExp()5093 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog()5107 if (LimitFloatPrecision <= 6) { in expandLog()5122 } else if (LimitFloatPrecision <= 12) { in expandLog()5192 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog2()5205 if (LimitFloatPrecision <= 6) { in expandLog2()[all …]
535 if (!CodeGenOpts.LimitFloatPrecision.empty()) { in setCommandLineOpts()537 BackendArgs.push_back(CodeGenOpts.LimitFloatPrecision.c_str()); in setCommandLineOpts()
5550 MarshallingInfoString<CodeGenOpts<"LimitFloatPrecision">>;