Searched refs:IsInvariant (Results 1 – 5 of 5) sorted by relevance
1198 bool IsInvariant = false; member1209 if (IsInvariant) in MMOFlags()
8314 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
521 uint16_t IsInvariant : 1;1317 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }
2300 bool IsInvariant = I->hasMetadata(LLVMContext::MD_invariant_load); in createMachineMemOperandFor() local2317 if (IsInvariant) in createMachineMemOperandFor()
11108 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()