Searched refs:InstrDepth (Results 1 – 3 of 3) sorted by relevance
171 unsigned InstrDepth = ~0u; member181 bool hasValidDepth() const { return InstrDepth != ~0u; } in hasValidDepth()188 void invalidateDepth() { InstrDepth = ~0u; HasValidInstrDepths = false; } in invalidateDepth()211 return HasValidInstrDepths && InstrDepth <= TBI.InstrDepth; in isUsefulDominator()267 return TBI.InstrDepth + TBI.InstrHeight; in getInstrCount()
211 SmallVector<unsigned, 16> InstrDepth; in getDepth() local229 assert(II->second < InstrDepth.size() && "Bad Index"); in getDepth()233 DepthOp = InstrDepth[II->second]; in getDepth()250 InstrDepth.push_back(IDepth); in getDepth()253 return InstrDepth[NewRootIdx]; in getDepth()
182 TBI->InstrDepth = 0; in computeDepthResources()195 TBI->InstrDepth = PredTBI->InstrDepth + PredFBI->InstrCount; in computeDepthResources()342 unsigned Depth = PredTBI->InstrDepth + CurCount; in pickTracePred()867 dbgs() << format("%7u Instructions\n", TBI.InstrDepth); in computeInstrDepths()1212 unsigned Instrs = TBI.InstrDepth; in getResourceDepth()1264 unsigned Instrs = TBI.InstrDepth + TBI.InstrHeight; in getResourceLength()1298 OS << "depth=" << InstrDepth; in print()