Searched refs:InitVec (Results 1 – 1 of 1) sorted by relevance
2323 Value *InitVec = Builder.CreateStepVector(InitVecValVTy); in getStepVector() local2329 InitVec = Builder.CreateAdd(InitVec, StartIdxSplat); in getStepVector()2334 Step = Builder.CreateMul(InitVec, Step); in getStepVector()2341 InitVec = Builder.CreateUIToFP(InitVec, ValVTy); in getStepVector()2342 InitVec = Builder.CreateFAdd(InitVec, StartIdxSplat); in getStepVector()2345 Value *MulOp = Builder.CreateFMul(InitVec, Step); in getStepVector()2409 auto *InitVec = Builder.CreateAdd(SplatStartIdx, UnitStepVec); in buildScalarSteps() local2411 InitVec = Builder.CreateSIToFP(InitVec, VecIVTy); in buildScalarSteps()2412 auto *Mul = Builder.CreateBinOp(MulOp, InitVec, SplatStep); in buildScalarSteps()