Searched refs:FieldIDType (Results 1 – 1 of 1) sorted by relevance
438 using FieldIDType = size_t; typedef449 FieldIDType LayoutFieldIndex;473 [[nodiscard]] FieldIDType addFieldForAlloca(AllocaInst *AI, in addFieldForAlloca()519 [[nodiscard]] FieldIDType addField(Type *Ty, MaybeAlign MaybeFieldAlignment, in addField()584 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { in getLayoutFieldIndex()589 Field getLayoutField(FieldIDType Id) const { in getLayoutField()626 FieldIDType Id = addFieldForAlloca(LargestAI); in addFieldForAllocas()1162 std::optional<FieldIDType> SwitchIndexFieldId; in buildFrameType()1212 FieldIDType Id = B.addField(FieldType, std::nullopt, false /*header*/, in buildFrameType()1599 FieldIDType Index = FrameData.getFieldIndex(Orig); in insertSpills()