Searched refs:FSV (Results 1 – 2 of 2) sorted by relevance
178 if (const FixedStackPseudoSourceValue *FSV = in ScanForSpillSlotRefs() local181 int FI = FSV->getFrameIndex(); in ScanForSpillSlotRefs()
1081 if (const auto *FSV = dyn_cast_or_null<FixedStackPseudoSourceValue>( in remapInstructions() local1083 int FI = FSV->getFrameIndex(); in remapInstructions()