Searched refs:ClauseHead (Results 1 – 2 of 2) sorted by relevance
304 MachineBasicBlock::iterator ClauseHead = I; in MakeFetchClause() local307 bool IsTex = TII->usesTextureCache(*ClauseHead); in MakeFetchClause()322 MachineInstr *MIb = BuildMI(MBB, ClauseHead, MBB.findDebugLoc(ClauseHead), in MakeFetchClause()382 MachineInstr &ClauseHead = *I; in MakeALUClause() local434 ClauseHead.getOperand(7).setImm(ClauseContent.size() - 1); in MakeALUClause()435 return ClauseFile(&ClauseHead, std::move(ClauseContent)); in MakeALUClause()
229 MachineBasicBlock::iterator ClauseHead = I; in MakeALUClause() local277 BuildMI(MBB, ClauseHead, MBB.findDebugLoc(ClauseHead), TII->get(Opcode)) in MakeALUClause()