Searched refs:CanFallthrough (Results 1 – 1 of 1) sorted by relevance
471 const bool CanFallthrough = CGF.Builder.GetInsertBlock(); in emitBodyAndFallthrough() local472 if (CanFallthrough) in emitBodyAndFallthrough()632 const bool CanFallthrough = Builder.GetInsertBlock(); in EmitCoroutineBody() local634 if (CanFallthrough || HasCoreturns) { in EmitCoroutineBody()