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Searched refs:Bullets (Results 1 – 6 of 6) sorted by relevance

/openbsd-src/games/hunt/huntd/
H A Dshots.c66 if (Bullets) in can_moveshots()
98 if (Bullets == NULL) in moveshots()
109 blist = Bullets; in moveshots()
110 Bullets = NULL; in moveshots()
133 bp->b_next = Bullets; in moveshots()
134 Bullets = bp; in moveshots()
142 bp->b_next = Bullets; in moveshots()
143 Bullets = bp; in moveshots()
151 bp->b_next = Bullets; in moveshots()
152 Bullets = bp; in moveshots()
[all …]
H A Dextern.c54 BULLET *Bullets = NULL; /* linked list of bullets */ variable
H A Dexecute.c482 bp->b_next = Bullets; in add_shot()
483 Bullets = bp; in add_shot()
H A Dserver.h288 extern BULLET * Bullets;
/openbsd-src/gnu/usr.bin/texinfo/doc/
H A Dtexinfo.txi440 * Dots Bullets:: How to insert dots and bullets.
463 Inserting Ellipsis and Bullets
9983 * Dots Bullets:: How to insert dots and bullets.
10402 @node Dots Bullets
10403 @section Inserting Ellipsis and Bullets
10405 @cindex Bullets, inserting
/openbsd-src/games/fortune/datfiles/
H A Dfortunes216246 Guns don't kill people. Bullets kill people.
36188 Fire Can't Burn Them! Bullets Can't Kill Them! See the Unfolding of