Searched refs:BBState (Results 1 – 4 of 4) sorted by relevance
183 class BBState { class210 BBState() = default;289 void InitFromPred(const BBState &Other);290 void InitFromSucc(const BBState &Other);291 void MergePred(const BBState &Other);292 void MergeSucc(const BBState &Other);328 const unsigned BBState::OverflowOccurredValue = 0xffffffff;333 BBState &BBState) LLVM_ATTRIBUTE_UNUSED;337 void BBState::InitFromPred(const BBState &Other) { in InitFromPred()342 void BBState::InitFromSucc(const BBState &Other) { in InitFromSucc()[all …]
334 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction() local338 if (BBState.FirstUnguardedCall != MBB.end()) in runOnMachineFunction()339 insertVZeroUpper(BBState.FirstUnguardedCall, MBB); in runOnMachineFunction()344 if (BBState.ExitState == PASS_THROUGH) { in runOnMachineFunction()
3376 StackStateOfBB BBState; in verifyStackFrame() local3382 BBState.EntryValue = SPState[StackPred->getNumber()].ExitValue; in verifyStackFrame()3383 BBState.EntryIsSetup = SPState[StackPred->getNumber()].ExitIsSetup; in verifyStackFrame()3384 BBState.ExitValue = BBState.EntryValue; in verifyStackFrame()3385 BBState.ExitIsSetup = BBState.EntryIsSetup; in verifyStackFrame()3391 if (BBState.ExitIsSetup) in verifyStackFrame()3393 BBState.ExitValue -= TII->getFrameTotalSize(I); in verifyStackFrame()3394 BBState.ExitIsSetup = true; in verifyStackFrame()3399 if (!BBState.ExitIsSetup) in verifyStackFrame()3401 int AbsSPAdj = BBState.ExitValue < 0 ? -BBState.ExitValue : in verifyStackFrame()[all …]
1211 struct BBState { in AnalyzeBlock() struct1212 BBState(MachineBasicBlock &MBB) : MBB(&MBB) {} in AnalyzeBlock() argument1220 SmallVector<BBState, 16> BBStack(1, MBB); in AnalyzeBlock()1223 BBState &State = BBStack.back(); in AnalyzeBlock()