Searched refs:AddTopLevel (Results 1 – 1 of 1) sorted by relevance
2995 auto AddTopLevel = [&](Action *A, TargetID TargetID) { in appendTopLevelActions() local3003 AddTopLevel(CudaFatBinary, CudaArch::UNUSED); in appendTopLevelActions()3020 AddTopLevel(CudaDeviceActions[I], GpuArchList[I]); in appendTopLevelActions()