Searched refs:inputStack_ (Results 1 – 2 of 2) sorted by relevance
130 for (IListIter<InputSource> iter(inputStack_); in maybeStartPass2()140 InputSource *p = inputStack_.get(); in maybeStartPass2()147 if (!inputStack_.head()->rewind(*this)) { in maybeStartPass2()149 delete inputStack_.get(); in maybeStartPass2()152 inputStack_.head()->willNotRewind(); in maybeStartPass2()154 if (inputStack_.head()->get(messenger()) == InputSource::eE) { in maybeStartPass2()157 delete inputStack_.get(); in maybeStartPass2()263 InputSource *p = inputStack_.get(); in popInputStack()306 inputStack_.insert(in); in pushInput()410 for (IListIter<InputSource> iter(inputStack_); !iter.done(); iter.next()) { in entityIsOpen()
275 IList<InputSource> inputStack_; variable323 return inputStack_.head(); in currentInput()518 return inputStack_.head()->get(messenger()); in getChar()530 return recognizers_[mode]->recognize(inputStack_.head(), messenger()); in getToken()