Searched refs:wordvalue (Results 1 – 10 of 10) sorted by relevance
109 wordvalue[n] = -1; in parse()112 wordvalue[n] = wp->value; in parse()122 wordvalue[i - 1] = wordvalue[i]; in parse()129 if (wordvalue[n] == AND && words[n][0] == ',' in parse()131 wordvalue[n] = -1; in parse()138 if (wordvalue[n - 1] == AND && wordvalue[n] == AND) { in parse()142 wordvalue[i - 1] = wordvalue[i]; in parse()159 wordvalue[n] == AND && in parse()160 wordvalue[n + 1] == EVERYTHING) { in parse()162 wordvalue[n + 1] = wordvalue[n - 1]; in parse()[all …]
56 wordvalue[wordnumber] == KNIFE)) { in cypher()63 switch (wordvalue[wordnumber]) { in cypher()120 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()127 wordvalue[wordnumber + 1] = n; in cypher()140 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()147 wordvalue[wordnumber + 1] = n; in cypher()165 wordvalue[wordnumber + 1] = NORMGOD; in cypher()191 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()197 wordvalue[wordnumber + 1] = n; in cypher()211 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()[all …]
51 wordtype[wordnumber] == NOUNS) && wordvalue[wordnumber] != DOOR) { in wearit()52 value = wordvalue[wordnumber]; in wearit()102 wordvalue[++wordnumber] == AND) in wearit()115 if (wordvalue[wordnumber + 1] == ON) { in put()116 wordvalue[++wordnumber] = PUTON; in put()120 if (wordvalue[wordnumber + 1] == DOWN) { in put()121 wordvalue[++wordnumber] = DROP; in put()140 if (wordvalue[wordnumber] == AMULET && testbit(inven, AMULET) && in use()167 else if (wordvalue[wordnumber] == COMPASS && testbit(inven, COMPASS)) in use()169 else if (wordvalue[wordnumber] == COMPASS) in use()[all …]
49 if (wordtype[wordnumber] == NOUNS && wordvalue[wordnumber] == NORMGOD in kiss()51 wordvalue[--wordnumber] = TAKE; in kiss()57 wordvalue[wordnumber])) { in kiss()60 switch (wordvalue[wordnumber]) { in kiss()109 wordvalue[wordnumber] == NORMGOD) { in love()160 wordvalue[wordnumber])) { in love()161 if (wordvalue[wordnumber] == NATIVE) { in love()171 if (wordvalue[wordnumber] == MAN || in love()172 wordvalue[wordnumber] == BODY || in love()173 wordvalue[wordnumber] == ELF || in love()[all …]
49 if (wordnumber < wordcount && wordvalue[wordnumber + 1] == OFF) { in take()51 wordvalue[wordnumber] = TAKEOFF; in take()58 value = wordvalue[wordnumber]; in take()89 wordvalue[++wordnumber] == AND) in take()98 switch (wordvalue[wordnumber]) { in take()106 wordvalue[wordnumber] = TWO_HANDED; in take()110 wordvalue[wordnumber] = BROAD; in take()116 wordvalue[wordnumber] = MAID; in take()120 wordvalue[wordnumber] = DEADWOOD; in take()124 wordvalue[wordnumber] = DEADNATIVE; in take()[all …]
116 value = wordvalue[wordnumber]; in bury()222 value = wordvalue[wordnumber]; in shoot()235 wordvalue[++wordnumber] == AND) in shoot()244 switch (wordvalue[wordnumber]) { in shoot()364 objsht[wordvalue[wordnumber]]); in shoot()
262 int wordvalue[NWORD]; variable
250 && wordvalue[wordnumber] == DOOR) { in dooropen()
69 switch (wordvalue[wordnumber]) { in fight()
280 extern int wordvalue[NWORD];