Searched refs:set2gray (Results 1 – 1 of 1) sorted by relevance
78 #define set2gray(x) resetbits(x->marked, maskcolors) macro155 set2gray(o); /* now it is */ in linkgclist_()238 set2gray(o); /* make it gray to become touched1 */ in luaC_barrierback_()249 set2gray(o); /* they will be gray forever */ in luaC_fix()310 set2gray(uv); /* open upvalues are kept gray */ in reallymarkobject()1096 set2gray(curr); /* open upvalues are always gray */ in sweep2old()