Searched refs:playerp (Results 1 – 2 of 2) sorted by relevance
| /netbsd-src/games/phantasia/ |
| H A D | gamesupport.c | 25 struct player *playerp; /* pointer to structure to alter */ in changestats() local 56 playerp = &Player; in changestats() 61 playerp = &Player; in changestats() 65 playerp = &Other; in changestats() 68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) in changestats() 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); in changestats() 86 printw("B:Password %s\n", playerp->p_password); in changestats() 90 printw(" :Login %s\n", playerp->p_login); in changestats() 92 printw("C:Experience %.0f\n", playerp->p_experience); in changestats() 93 printw("D:Level %.0f\n", playerp->p_level); in changestats() [all …]
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| H A D | misc.c | 82 descrlocation(struct player *playerp, phbool shortflag) in descrlocation() argument 95 if (playerp->p_specialtype == SC_VALAR) in descrlocation() 98 if ((circle = CIRCLE(playerp->p_x, playerp->p_y)) >= 1000.0) { in descrlocation() 99 if (MAX(fabs(playerp->p_x), fabs(playerp->p_y)) > D_BEYOND) in descrlocation() 119 if (playerp->p_x == 0.0 && playerp->p_y == 0.0) in descrlocation() 145 quadrant = ((playerp->p_x > 0.0) ? 1 : 0); in descrlocation() 146 quadrant += ((playerp->p_y >= 0.0) ? 2 : 0); in descrlocation() 156 label, playerp->p_x, playerp->p_y); in descrlocation() 464 descrtype(struct player *playerp, phbool shortflag) in descrtype() argument 483 type = playerp->p_type; in descrtype() [all …]
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