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Searched refs:playerp (Results 1 – 2 of 2) sorted by relevance

/netbsd-src/games/phantasia/
H A Dgamesupport.c25 struct player *playerp; /* pointer to structure to alter */ in changestats() local
56 playerp = &Player; in changestats()
61 playerp = &Player; in changestats()
65 playerp = &Other; in changestats()
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L) in changestats()
83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); in changestats()
86 printw("B:Password %s\n", playerp->p_password); in changestats()
90 printw(" :Login %s\n", playerp->p_login); in changestats()
92 printw("C:Experience %.0f\n", playerp->p_experience); in changestats()
93 printw("D:Level %.0f\n", playerp->p_level); in changestats()
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H A Dmisc.c82 descrlocation(struct player *playerp, phbool shortflag) in descrlocation() argument
95 if (playerp->p_specialtype == SC_VALAR) in descrlocation()
98 if ((circle = CIRCLE(playerp->p_x, playerp->p_y)) >= 1000.0) { in descrlocation()
99 if (MAX(fabs(playerp->p_x), fabs(playerp->p_y)) > D_BEYOND) in descrlocation()
119 if (playerp->p_x == 0.0 && playerp->p_y == 0.0) in descrlocation()
145 quadrant = ((playerp->p_x > 0.0) ? 1 : 0); in descrlocation()
146 quadrant += ((playerp->p_y >= 0.0) ? 2 : 0); in descrlocation()
156 label, playerp->p_x, playerp->p_y); in descrlocation()
464 descrtype(struct player *playerp, phbool shortflag) in descrtype() argument
483 type = playerp->p_type; in descrtype()
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