Searched refs:p_level (Results 1 – 9 of 9) sorted by relevance
| /netbsd-src/games/phantasia/ |
| H A D | misc.c | 44 inc = new - Player.p_level; in movelevel() 45 Player.p_level = new; in movelevel() 57 if (Player.p_crowns > 0 && Player.p_level >= 1000.0) in movelevel() 63 if (Player.p_level >= 3000.0 && Player.p_specialtype < SC_COUNCIL) in movelevel() 77 if (Player.p_level > 9999.0 && Player.p_specialtype != SC_VALAR) in movelevel() 183 blessingcost = 1000.0 * (Player.p_level + 5.0); in tradingpost() 204 Player.p_gold, Player.p_gems, Player.p_level, Player.p_charms); in tradingpost() 283 if (drandom() * numitems > Player.p_level / 10.0 in tradingpost() 423 Player.p_level, Player.p_energy, Player.p_maxenergy + Player.p_shield, in displaystats() 577 if (Player.p_level < 1.0) in leavegame() [all …]
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| H A D | interplayer.c | 93 if (fabs(Player.p_level - Other.p_level) > 20.0) in battleplayer() 96 dtemp = (Player.p_level - Other.p_level) / MAX(Player.p_level, Other.p_level); in battleplayer() 108 mvprintw(6, 0, "You have encountered %s Level: %.0f\n", Enemyname, Other.p_level); in battleplayer() 141 if (Player.p_level > Other.p_level) in battleplayer() 144 if (Other.p_level > Player.p_level) in battleplayer() 251 Player.p_crowns += (Player.p_level < 1000.0) ? Other.p_crowns : 0; in battleplayer() 331 dtemp = MIN(Player.p_mana, Player.p_level * 5.0); in myturn() 520 Player.p_level = 0.0; in tampered() 600 printw("%6.0f %s %-9.9s%s\n", Other.p_level, descrtype(&Other, TRUE), in userlist()
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| H A D | main.c | 188 if (Player.p_level > 5.0) in main() 288 if (Player.p_level >= MEL_CLOAK && Player.p_magiclvl >= ML_CLOAK) in main() 290 if (Player.p_level >= MEL_TELEPORT && Player.p_magiclvl >= ML_TELEPORT) in main() 498 + Player.p_level / 3.0 + 2.0; in procmain() 505 Player.p_mana += (Circle + Player.p_level) / 4.0; in procmain() 559 if (Player.p_level < MEL_CLOAK || Player.p_magiclvl < ML_CLOAK) in procmain() 582 if (Player.p_level < MEL_TELEPORT || Player.p_magiclvl < ML_TELEPORT) in procmain() 596 && temp > (Player.p_level + Player.p_magiclvl) * 20.0) in procmain() 688 Other.p_name, Other.p_level); in titlelist() 737 hilvl = Other.p_level; in titlelist() [all …]
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| H A D | gamesupport.c | 93 printw("D:Level %.0f\n", playerp->p_level); in changestats() 232 dptr = &playerp->p_level; in changestats() 487 Other.p_name, Other.p_login, Other.p_level, in activelist() 547 if ((!found) || Player.p_level > sbuf.sb_level) in enterscore() 552 sbuf.sb_level = Player.p_level; in enterscore()
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| H A D | macros.h | 15 #define MAXMOVE() (Player.p_level * 1.5 + 1)
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| H A D | phantstruct.h | 14 double p_level; /* level */ member
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| H A D | fight.c | 1323 if (Player.p_level <= 1000.0 in awardtreasure() 1325 && Player.p_level >= 10.0) { in awardtreasure()
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| /netbsd-src/crypto/external/bsd/openssl/dist/crypto/cmp/ |
| H A D | cmp_util.c | 81 const char *p_level = buf; in ossl_cmp_log_parse_metadata() local 94 char *p_level_tmp = (char *)p_level; in ossl_cmp_log_parse_metadata() 97 p_level = p_level_tmp; in ossl_cmp_log_parse_metadata() 98 if (p_level > p_line && *(p_level++) == ':') { in ossl_cmp_log_parse_metadata() 99 if ((*level = parse_level(p_level)) >= 0) { in ossl_cmp_log_parse_metadata() 104 msg = strchr(p_level, ':'); in ossl_cmp_log_parse_metadata()
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| /netbsd-src/crypto/dist/ipsec-tools/src/libipsec/ |
| H A D | policy_parse.y | 103 static int p_dir, p_type, p_protocol, p_mode, p_level, p_reqid; variable 313 p_level = $1; 317 p_level = IPSEC_LEVEL_UNIQUE; 532 p->sadb_x_ipsecrequest_level = p_level; in set_x_request() 566 p_level = IPSEC_LEVEL_DEFAULT; in policy_parse_request_init()
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