Home
last modified time | relevance | path

Searched refs:p_level (Results 1 – 9 of 9) sorted by relevance

/netbsd-src/games/phantasia/
H A Dmisc.c44 inc = new - Player.p_level; in movelevel()
45 Player.p_level = new; in movelevel()
57 if (Player.p_crowns > 0 && Player.p_level >= 1000.0) in movelevel()
63 if (Player.p_level >= 3000.0 && Player.p_specialtype < SC_COUNCIL) in movelevel()
77 if (Player.p_level > 9999.0 && Player.p_specialtype != SC_VALAR) in movelevel()
183 blessingcost = 1000.0 * (Player.p_level + 5.0); in tradingpost()
204 Player.p_gold, Player.p_gems, Player.p_level, Player.p_charms); in tradingpost()
283 if (drandom() * numitems > Player.p_level / 10.0 in tradingpost()
423 Player.p_level, Player.p_energy, Player.p_maxenergy + Player.p_shield, in displaystats()
577 if (Player.p_level < 1.0) in leavegame()
[all …]
H A Dinterplayer.c93 if (fabs(Player.p_level - Other.p_level) > 20.0) in battleplayer()
96 dtemp = (Player.p_level - Other.p_level) / MAX(Player.p_level, Other.p_level); in battleplayer()
108 mvprintw(6, 0, "You have encountered %s Level: %.0f\n", Enemyname, Other.p_level); in battleplayer()
141 if (Player.p_level > Other.p_level) in battleplayer()
144 if (Other.p_level > Player.p_level) in battleplayer()
251 Player.p_crowns += (Player.p_level < 1000.0) ? Other.p_crowns : 0; in battleplayer()
331 dtemp = MIN(Player.p_mana, Player.p_level * 5.0); in myturn()
520 Player.p_level = 0.0; in tampered()
600 printw("%6.0f %s %-9.9s%s\n", Other.p_level, descrtype(&Other, TRUE), in userlist()
H A Dmain.c188 if (Player.p_level > 5.0) in main()
288 if (Player.p_level >= MEL_CLOAK && Player.p_magiclvl >= ML_CLOAK) in main()
290 if (Player.p_level >= MEL_TELEPORT && Player.p_magiclvl >= ML_TELEPORT) in main()
498 + Player.p_level / 3.0 + 2.0; in procmain()
505 Player.p_mana += (Circle + Player.p_level) / 4.0; in procmain()
559 if (Player.p_level < MEL_CLOAK || Player.p_magiclvl < ML_CLOAK) in procmain()
582 if (Player.p_level < MEL_TELEPORT || Player.p_magiclvl < ML_TELEPORT) in procmain()
596 && temp > (Player.p_level + Player.p_magiclvl) * 20.0) in procmain()
688 Other.p_name, Other.p_level); in titlelist()
737 hilvl = Other.p_level; in titlelist()
[all …]
H A Dgamesupport.c93 printw("D:Level %.0f\n", playerp->p_level); in changestats()
232 dptr = &playerp->p_level; in changestats()
487 Other.p_name, Other.p_login, Other.p_level, in activelist()
547 if ((!found) || Player.p_level > sbuf.sb_level) in enterscore()
552 sbuf.sb_level = Player.p_level; in enterscore()
H A Dmacros.h15 #define MAXMOVE() (Player.p_level * 1.5 + 1)
H A Dphantstruct.h14 double p_level; /* level */ member
H A Dfight.c1323 if (Player.p_level <= 1000.0 in awardtreasure()
1325 && Player.p_level >= 10.0) { in awardtreasure()
/netbsd-src/crypto/external/bsd/openssl/dist/crypto/cmp/
H A Dcmp_util.c81 const char *p_level = buf; in ossl_cmp_log_parse_metadata() local
94 char *p_level_tmp = (char *)p_level; in ossl_cmp_log_parse_metadata()
97 p_level = p_level_tmp; in ossl_cmp_log_parse_metadata()
98 if (p_level > p_line && *(p_level++) == ':') { in ossl_cmp_log_parse_metadata()
99 if ((*level = parse_level(p_level)) >= 0) { in ossl_cmp_log_parse_metadata()
104 msg = strchr(p_level, ':'); in ossl_cmp_log_parse_metadata()
/netbsd-src/crypto/dist/ipsec-tools/src/libipsec/
H A Dpolicy_parse.y103 static int p_dir, p_type, p_protocol, p_mode, p_level, p_reqid; variable
313 p_level = $1;
317 p_level = IPSEC_LEVEL_UNIQUE;
532 p->sadb_x_ipsecrequest_level = p_level; in set_x_request()
566 p_level = IPSEC_LEVEL_DEFAULT; in policy_parse_request_init()