Searched refs:link_num (Results 1 – 1 of 1) sorted by relevance
110 static int link_num = LINKS_IN_ROOM; /* links per room */ variable185 link_num = atoi(optarg); in main()186 if (link_num < 2) { in main()197 if (link_num > MAX_LINKS_IN_ROOM || in main()198 link_num > room_num - (room_num / 4)) { in main()229 room_num, link_num, bat_num, plural(bat_num), pit_num, in main()279 for (i = 1; i < link_num - 1; i++) in display_room_stats()282 (void)printf("and %d.\n", cave[player_loc].tunnel[link_num - 1]); in display_room_stats()332 cave[player_loc].tunnel[link_num-1] != next_room) in move_to()341 cave[player_loc].tunnel[link_num-1] != next_room) { in move_to()[all …]