Searched refs:WasForced (Results 1 – 8 of 8) sorted by relevance
71 bool &WasForced) override;94 const bool WasForced) const override;
122 const bool WasForced) const { in fixupNeedsRelaxationAdvanced()127 if (!Resolved && !WasForced) in fixupNeedsRelaxationAdvanced()325 bool &WasForced) { in evaluateTargetFixup() argument376 WasForced = true; in evaluateTargetFixup()
117 bool &WasForced) { in evaluateTargetFixup() argument157 const bool WasForced) const;
174 uint64_t &Value, bool &WasForced) const;
195 bool &WasForced) const { in evaluateFixup()207 WasForced = false; in evaluateFixup()226 Value, WasForced); in evaluateFixup()283 WasForced = true; in evaluateFixup()788 bool WasForced; in handleFixup() local790 WasForced); in handleFixup()960 bool WasForced; in fixupNeedsRelaxation() local961 bool Resolved = evaluateFixup(Layout, Fixup, DF, Target, Value, WasForced); in fixupNeedsRelaxation()967 Layout, WasForced); in fixupNeedsRelaxation()
116 const bool WasForced) const { in fixupNeedsRelaxationAdvanced()
60 const bool WasForced) const override { in fixupNeedsRelaxationAdvanced()
575 const bool WasForced) const override { in fixupNeedsRelaxationAdvanced()