Searched refs:VecEpilogueIterationCountCheck (Results 1 – 1 of 1) sorted by relevance
8334 BasicBlock *VecEpilogueIterationCountCheck = LoopVectorPreHeader; in createEpilogueVectorizedLoopSkeleton() local8335 VecEpilogueIterationCountCheck->setName("vec.epilog.iter.check"); in createEpilogueVectorizedLoopSkeleton()8340 VecEpilogueIterationCountCheck); in createEpilogueVectorizedLoopSkeleton()8347 VecEpilogueIterationCountCheck, LoopVectorPreHeader); in createEpilogueVectorizedLoopSkeleton()8353 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()8357 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()8360 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()8363 VecEpilogueIterationCountCheck, in createEpilogueVectorizedLoopSkeleton()8364 VecEpilogueIterationCountCheck->getSinglePredecessor()); in createEpilogueVectorizedLoopSkeleton()8383 EPResumeVal->addIncoming(EPI.VectorTripCount, VecEpilogueIterationCountCheck); in createEpilogueVectorizedLoopSkeleton()[all …]