Searched refs:UnrollEnable (Results 1 – 2 of 2) sorted by relevance
86 if (Attrs.UnrollEnable == LoopAttributes::Disable) in createPartialUnrollMetadata()88 else if (Attrs.UnrollEnable == LoopAttributes::Full) in createPartialUnrollMetadata()90 else if (Attrs.UnrollEnable != LoopAttributes::Unspecified || in createPartialUnrollMetadata()126 if (Attrs.UnrollEnable == LoopAttributes::Enable) { in createPartialUnrollMetadata()384 if (Attrs.UnrollEnable == LoopAttributes::Disable) in createFullUnrollMetadata()386 else if (Attrs.UnrollEnable == LoopAttributes::Full) in createFullUnrollMetadata()449 UnrollEnable(LoopAttributes::Unspecified), in LoopAttributes()465 UnrollEnable = LoopAttributes::Unspecified; in clear()493 Attrs.UnrollEnable == LoopAttributes::Unspecified && in LoopInfo()529 switch (Attrs.UnrollEnable) { in finish()[all …]
50 LVEnableState UnrollEnable; member248 StagedAttrs.UnrollEnable = State; in setUnrollState()