Searched refs:SymbolState (Results 1 – 8 of 8) sorted by relevance
| /netbsd-src/external/apache2/llvm/dist/llvm/lib/ExecutionEngine/Orc/ |
| H A D | Core.cpp | 144 const SymbolLookupSet &Symbols, SymbolState RequiredState, in AsynchronousSymbolQuery() 147 assert(RequiredState >= SymbolState::Resolved && in AsynchronousSymbolQuery() 444 QuerySymbols, SymbolState::Resolved, std::move(OnComplete), in materialize() 487 SymbolLookupSet LookupSet, SymbolState RequiredState) in InProgressLookupState() 499 SymbolState RequiredState; 515 SymbolState::NeverSearched), in InProgressLookupFlagsState() 537 SymbolState RequiredState, in InProgressFullLookupState() 687 EntryItr->second.setState(SymbolState::Materializing); in defineMaterializing() 717 assert(SymI->second.getState() == SymbolState::Materializing && in replace() 749 assert(SymI->second.getState() == SymbolState::Materializing && in replace() [all …]
|
| H A D | DebugUtils.cpp | 282 raw_ostream &operator<<(raw_ostream &OS, const SymbolState &S) { in operator <<() 284 case SymbolState::Invalid: in operator <<() 286 case SymbolState::NeverSearched: in operator <<() 288 case SymbolState::Materializing: in operator <<() 290 case SymbolState::Resolved: in operator <<() 292 case SymbolState::Emitted: in operator <<() 294 case SymbolState::Ready: in operator <<()
|
| H A D | LazyReexports.cpp | 101 std::move(SLS), SymbolState::Ready, std::move(Callback), in resolveTrampolineLandingAddress()
|
| H A D | RTDyldObjectLinkingLayer.cpp | 54 SymbolState::Resolved, std::move(OnResolvedWithUnwrap), in lookup()
|
| H A D | ObjectLinkingLayer.cpp | 197 SymbolState::Resolved, std::move(OnResolve), in lookup()
|
| /netbsd-src/external/apache2/llvm/dist/llvm/include/llvm/ExecutionEngine/Orc/ |
| H A D | Core.h | 43 enum class SymbolState : uint8_t; 786 enum class SymbolState : uint8_t { enum 811 SymbolState RequiredState, 826 SymbolState getRequiredState() { return RequiredState; } in getRequiredState() 842 SymbolState RequiredState; 1069 AsynchronousSymbolQueryList takeQueriesMeeting(SymbolState RequiredState); 1087 : Flags(Flags), State(static_cast<uint8_t>(SymbolState::NeverSearched)), in SymbolTableEntry() 1092 SymbolState getState() const { return static_cast<SymbolState>(State); } in getState() 1099 void setState(SymbolState State) { in setState() 1375 SymbolLookupSet Symbols, SymbolState RequiredState, [all …]
|
| H A D | Speculation.h | 114 SymbolLookupSet(LookupPair.second), SymbolState::Ready, in launchCompile() 158 SymbolState::Ready, OnReadyFixUp, NoDependenciesToRegister); in registerSymbols()
|
| H A D | DebugUtils.h | 93 raw_ostream &operator<<(raw_ostream &OS, const SymbolState &S);
|