Searched refs:SymbolLanguage (Results 1 – 3 of 3) sorted by relevance
91 Info.Lang = SymbolLanguage::C; in getSymbolInfo()102 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()115 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()119 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()127 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()150 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()154 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()159 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()164 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()184 Info.Lang = SymbolLanguage::CXX; in getSymbolInfo()[all …]
62 enum class SymbolLanguage : uint8_t { enum144 SymbolLanguage Lang;165 StringRef getSymbolLanguageString(SymbolLanguage K);
1131 static CXIdxEntityKind getEntityKindFromSymbolKind(SymbolKind K, SymbolLanguage L);1134 static CXIdxEntityLanguage getEntityLangFromSymbolLang(SymbolLanguage L);1240 static CXIdxEntityKind getEntityKindFromSymbolKind(SymbolKind K, SymbolLanguage Lang) { in getEntityKindFromSymbolKind()1256 if (Lang == SymbolLanguage::CXX) in getEntityKindFromSymbolKind()1262 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1267 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1271 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1276 if (Lang == SymbolLanguage::ObjC) in getEntityKindFromSymbolKind()1304 static CXIdxEntityLanguage getEntityLangFromSymbolLang(SymbolLanguage L) { in getEntityLangFromSymbolLang()1306 case SymbolLanguage::C: return CXIdxEntityLang_C; in getEntityLangFromSymbolLang()[all …]