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Searched refs:STATIONARY (Results 1 – 3 of 3) sorted by relevance

/netbsd-src/games/rogue/
H A Dhit.c101 if (!(monster->m_flags & STATIONARY)) { in mon_hit()
365 if (!(fight_monster->m_flags & STATIONARY)) { in fight()
H A Dmonster.c98 {(HOLDS|STATIONARY),"5d5",73,'F',91,12,126,80,0,0, FILL},
336 if ((monster->m_flags & STATIONARY) && in mv_1_monster()
760 if (monster->m_flags & STATIONARY) { in move_confused()
H A Drogue.h380 #define STATIONARY 0100000000L /* damage will be 1,2,3,... */ macro