Searched refs:Reloaded (Results 1 – 4 of 4) sorted by relevance
93 bool Reloaded = false; ///< Register was reloaded. member578 LRI->Reloaded = true; in displacePhysReg()907 if (LRI->Reloaded || LRI->LiveOut) { in defineVirtReg()912 << LRI->Reloaded << '\n'); in defineVirtReg()918 LRI->Reloaded = false; in defineVirtReg()1030 if (I->LiveOut || I->Reloaded) { in dumpState()1033 if (I->Reloaded) dbgs() << 'R'; in dumpState()
423 bool Reloaded = false; in RereadOutputCorpus() local430 Reloaded = true; in RereadOutputCorpus()434 if (Reloaded) in RereadOutputCorpus()
427 # http://downloads.sourceforge.net/dfendreloaded/D-Fend-Reloaded-1.4.4.zip428 # D-Fend Reloaded/VirtualHD/FREEDOS/DPMILD32.EXE
3741 # - https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/blob/develop/src/core/hle/D3D8/XbD3D8Types.h