Searched refs:PtrState (Results 1 – 7 of 7) sorted by relevance
193 enum PtrState : ubyte enum200 const(char)* toChars(PtrState state) in toChars()205 string toString(PtrState state) in toString()216 PtrState state; /// state the pointer variable is in232 static uint X(PtrState x1, PtrState x2) { return x1 * (PtrState.max + 1) + x2; } in combine()234 with (PtrState) in combine()1270 pvs.state = PtrState.Borrowed; in genKill()1272 pvs.state = PtrState.Readonly; in genKill()1274 pvs.state = PtrState.Owner; in genKill()1293 pvs.state = PtrState.Borrowed; in genKill()[all …]
101 class PtrState {116 PtrState() : Seq(S_None) {} in PtrState() function155 void Merge(const PtrState &Other, bool TopDown);168 struct BottomUpPtrState : PtrState {189 struct TopDownPtrState : PtrState {
124 void PtrState::SetKnownPositiveRefCount() { in SetKnownPositiveRefCount()129 void PtrState::ClearKnownPositiveRefCount() { in ClearKnownPositiveRefCount()134 void PtrState::SetSeq(Sequence NewSeq) { in SetSeq()140 void PtrState::ResetSequenceProgress(Sequence NewSeq) { in ResetSequenceProgress()147 void PtrState::Merge(const PtrState &Other, bool TopDown) { in Merge()
10 PtrState.cpp
445 const PtrState &P = I->second; in operator <<()465 const PtrState &P = I->second; in operator <<()
18 "PtrState.cpp",
17 PtrState.cpp