Searched refs:MAXPL (Results 1 – 5 of 5) sorted by relevance
| /netbsd-src/games/hunt/include/ |
| H A D | hunt_common.h | 82 #define MAXPL 15 macro 85 #define MAXPL 17 macro 116 #define STAT_MON_ROW (STAT_PLAY_ROW + MAXPL + 1)
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| /netbsd-src/games/hunt/huntd/ |
| H A D | extern.c | 48 struct pollfd fdset[3+MAXPL+MAXMON]; 56 PLAYER Player[MAXPL]; /* all the players */
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| H A D | driver.c | 246 while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0) in main() 294 if (havechar(pp, i + MAXPL + 3)) { in main() 308 zap(pp, false, i + MAXPL + 3); in main() 330 if (fdset[i + MAXPL + 3].revents & POLLIN) in main() 338 if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) { in main() 354 zap(pp, false, i + MAXPL + 3); in main() 850 fdset[i] = fdset[End_monitor - Monitor + MAXPL + 3]; in zap() 851 fdset[End_monitor - Monitor + MAXPL + 3].fd = -1; in zap()
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| H A D | hunt.h | 149 extern PLAYER Player[MAXPL], *End_player;
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| H A D | answer.c | 178 i = pp - Monitor + MAXPL + 3; in answer() 188 if (End_player < &Player[MAXPL]) { in answer()
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