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Searched refs:MAXPL (Results 1 – 5 of 5) sorted by relevance

/netbsd-src/games/hunt/include/
H A Dhunt_common.h82 #define MAXPL 15 macro
85 #define MAXPL 17 macro
116 #define STAT_MON_ROW (STAT_PLAY_ROW + MAXPL + 1)
/netbsd-src/games/hunt/huntd/
H A Dextern.c48 struct pollfd fdset[3+MAXPL+MAXMON];
56 PLAYER Player[MAXPL]; /* all the players */
H A Ddriver.c246 while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0) in main()
294 if (havechar(pp, i + MAXPL + 3)) { in main()
308 zap(pp, false, i + MAXPL + 3); in main()
330 if (fdset[i + MAXPL + 3].revents & POLLIN) in main()
338 if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) { in main()
354 zap(pp, false, i + MAXPL + 3); in main()
850 fdset[i] = fdset[End_monitor - Monitor + MAXPL + 3]; in zap()
851 fdset[End_monitor - Monitor + MAXPL + 3].fd = -1; in zap()
H A Dhunt.h149 extern PLAYER Player[MAXPL], *End_player;
H A Danswer.c178 i = pp - Monitor + MAXPL + 3; in answer()
188 if (End_player < &Player[MAXPL]) { in answer()